
Notice how I'm the guy always toting around the pony plushies and action tokens. Woefully ingenuous for serious competition. Great fit for the kitchen table camaraderie. Folks who have played against me have seen my overly social style, where I'll openly talk through my whole strategy, things like which problems I can confront or playing around Stand Still or digging for Hard Way. But ultimately one without the killer instinct to truly belong there.

One that happens to be national level skilled anyway, good enough to produce aggro decks that become the metagame standards and play them to finalist finishes. This is absolutely true.įundamentally at heart, I'm not a competitive player. This makes me a scrub who doesn't deserve to win in deliberately refusing to play the best strategy. I refuse to do that even at the highest national level of competition.

One Pace makes me hate even winning with it in grinding my boot forever on a helpless opponent. Because it's so unfair and unfun in breaking the very premise of the game about taking turns to confront problems. I gave a weak answer that deserves a stronger explanation. Gipface on the podcast asked why I didn't play One Pace myself for Nationals even knowing it was the strongest deck (before we saw Tower and Maudlike) and having sufficient knowledge and practice with it. Let's have infinite showdowns rigged for me to win every one - unfair. Let's toss a villain and lock you out from any chance to ever challenge it - unfair. Let's toss a villain out there and see who beats it - fair. What if tennis had a control archetype with a mechanic to discard the racquet from your opponent's hand? Who would want to play that? Each player takes their turns at serving the ball or confronting problems to score points. (Not just the thirty minute solitaire loop of One Pace, but any combo.) Combo and control want to play unfair.Īggro is like tennis.

Control directly wants to suppress the opponent combo wants to play its own game in a way that renders the opponent irrelevant. As we know, that's what control and combo do. I have no temperament to ever take any pleasure or enjoyment in denying my opponent their right to play the game. Ultimately, I want to play a fair game with my opponent. These thoughts collided with the MLP CCG thoughts that have been indelibly lodged in my mind all year, and in a flash illuminated in clear words why I play aggro. Tennis doesn't even have a home field advantage or club payroll like team sports. I was struck by how pure and elegant the game is, how the structure is carefully set up for symmetry in rotating the service and sides and court ends. This past week, I went to a session of the tennis US Open here in New York. The last time I played constructed Magic was the first Mirrodin, and yes I proudly played Affinity. Why aggro? I've always naturally gravitated to it. I know I play aggro, but hadn't realized it had become that much of my public identity and reputation. On that One Pace podcast, I was introduced as the king of aggro. I must point out that none of this is telling Enterplay what they "should" or "need" to do. But I want to put more voice to these concerns and hope some will agree.
#The smooze ccg free
Feel free to ignore or skip or downvote or call me butthurt. I don't usually do this sort of thing but need to here.

This is going to be a self absorbed narcissistic braindump essay.
